在C#中,使用TcpClient类可以实现客户端与服务器之间的通信
- 引入必要的命名空间:
using System; using System.IO; using System.Net.Sockets;
- 创建一个方法来连接到服务器:
public static TcpClient ConnectToServer(string serverAddress, int port)
{
TcpClient client = new TcpClient();
try
{
client.Connect(serverAddress, port);
Console.WriteLine("Connected to server.");
}
catch (Exception ex)
{
Console.WriteLine($"Error connecting to server: {ex.Message}");
client = null;
}
return client;
}
- 创建一个方法来发送和接收数据:
public static void SendAndReceiveData(TcpClient client) { if (client == null) { Console.WriteLine("Client is not connected."); return; } NetworkStream stream = client.GetStream(); StreamReader reader = new StreamReader(stream); StreamWriter writer = new StreamWriter(stream); string dataToSend = "Hello, Server!"; writer.WriteLine(dataToSend); writer.Flush(); Console.WriteLine($"Sent: {dataToSend}"); string receivedData = https://www.yisu.com/ask/reader.ReadLine();"Received: {receivedData}"); }
- 在主方法中调用这些方法:
public static void Main(string[] args)
{
string serverAddress = "127.0.0.1"; // 服务器地址
int port = 8000; // 服务器端口号
TcpClient client = ConnectToServer(serverAddress, port);
if (client != null)
{
SendAndReceiveData(client);
client.Close();
}
}
注意:这只是一个简单的示例,实际应用中需要考虑更多的错误处理和异常情况。同时,为了确保数据传输的完整性和安全性,可能需要对数据进行加密或使用其他安全措施。